Upcoming
Event
ZED
January
27th, 2008
I
really moved forward with ZED
#9 this weekend. I now have the whole
issue thumbnailed and about a third roughed out. I'll start
inking and grayscaling soon. I committed
to releasing 1 issue a year and I've been sticking to it (8 issues
in 7 years). I don't intend to break that commitment in 2008.
For
those of you who would like to catch up with ZED, I'm offering full
signed sets (Issues 1-8) at the
store for $20. Not a bad deal.
First
Round of Demos Successful
January
17th, 2008
Our
first round of Insanely Twisted Shadow
Planet demos is now completed
and the reactions from all publishers were overwhelmingly positive.
Not only was the esthetic of our game praised but everyone was
amazed at the game
play as well.
Of
course, our
intention
is not only to make a beautiful game but to create a memorable gaming
experience. I'm glad this is coming through.
Before
moving into full production with ITSP,
I will be doing a bunch of production design artwork for an upcoming
movie produced by Gary
Kurtz. I can't reveal anything about that
particular project at this time but what I can say is that it's a
lot of fun and I'm happy to be part
of it.
Cambridge
Animation Systems, creators of my
favorite animation software, Animo,
have a brand new website designed by my friend Jon
Hooper.
I
hooked up with CAS back in 1993 when I was making Prelude
to Eden.
Using my short film as a test, CAS designed Animo using comments
and suggestions from Jon (who
was my computer guru on the project) and myself.
The result was an incredible piece of software that
meshed completely with my sensibilities. Animo has kept evolving through
the years with lots of new tools and capabilities, and my excitment
for it has not
diminished.
Since
Prelude to Eden, I have used Animo on multiple projects including, The
Iron Giant, Osmosis
Jones, Ratatouille, Horton
Hears a Who and many more. I'm also using the software extensively
in the creation of my upcoming video game Insanely
Twisted Shadow Planet.
I love Animo!
Insanely
Twisted Shadow Planet
- Update
January
6th,
2008
The
first phase of our live demo for the Insanely
Twisted Shadow Planet game is
done. In the next few days, my partner and I will be flying around
the West Coast to meet with some of the top publishers in
the industry.
The
team
and
myself are proud beyond belief of what we've achieved so far and
we feel confident that we will have a deal locked in soon. Stay
tuned!